Regenerate
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refreshes the data for lightmaps
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Compute selected
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opens the dialog for lightmap calculations for selected objects
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Compute all
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opens the dialog for lightmap calculation for the entire scene
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Delete selected
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deletes lightmaps of selected objects
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Delete all
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deletes lightmaps of all objects in the scene
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Export
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opens the settings dialog for shadow tree calculation for the entire scene
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Export selected
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opens the settings dialog for shadow tree calculation for selected objects
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Save obstacles
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saves *.obs file for selected objects. *.obs files contain information for shadow casting or demarcate area for shadow tree for later use
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Update grow.dat
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if the scene has "grow" type objects in it, use this button to recalculate their lighting
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